Journal of Educational and Management Studies  
J. Educ. Manage. Stud., 10(1): 01-07, March 25, 2020  
License: CC BY 4.0,  
ISSN: 2322-4770  
Design of creativity matrix based on importance - performance  
model in government executive agencies  
Pzhman Pirmon2, Naser Hamidi1, Nabiollah Mohammadi3 and Homa Doroudi4  
1 Ph.D. Student, Department of public Management, Zanjan Branch, Islamic Azad University, Zanjan, Iran  
2*Associate Prof, Department of Management, Qazvin Islamic Azad University, Qazvin, Iran  
3 Assistant Prof, Department of Management, Zanjan Branch, Islamic Azad University, Zanjan, Iran  
4 Associate Prof, Department of Management, Zanjan Branch, Islamic Azad University, Zanjan, Iran  
Email: n.hamidi2044@gmail.com  
ABSTRACT  
Original Article  
The real war of the future countries is not based on energy or markets, but on human capital.  
Therefore, the need for countries to develop the talents and abilities of knowledge, expertise,  
PII: S232247702000001-10  
skills, and most importantly, the ability of creative thinking. The purpose of this study is to  
Rec. 14 January, 2020  
foster creativity by using the Creativity Matrix to fulfill organizational mission. This study  
Acc. 14 March, 2020  
designed a matrix consisting of a questionnaire that was identified by barriers and creativity  
Pub. 25 March, 2020  
experts and then evaluated their reliability / validity. In the second step, the creativity  
strategies questionnaire was completed using expert opinion and using the best-worst-case-  
importance method. And the position of each in the importance-performance matrix was  
identified. By analyzing the data, after determining the importance-performance of each  
Keywords  
Creativity,  
Creativity Matrix,  
Importance-Performance  
Model  
strategy in terms of creativity matrix, design in two ways in each organization: a. Designing a  
separate matrix: An importance-based matrix and a performance-based matrix. B: Matrix  
Design Integrated, after identifying the importance-function of each strategy, a three-  
dimensional matrix is designed, one in which the importance-performance diagram, one in  
architecture creativity, and the third in creativity in the process. Organizations vary in terms  
of applying creativity in architecture and process. Hence, in order to use them optimally, the  
type of organization and the importance-performance value of each creativity strategy must  
be identified.  
opportunities in a timely manner and develop itself  
that lead to the creation of creativity in a community  
is to make the background and context among people  
to create a culture in which everyone tries to help  
grow one another and they help improve the society  
by their impact on each other. One of the conditions  
for the creation of new ideas is the peace of mind that  
is why people need to try to create the conditions in  
the community where the brain can think and evolve,  
and lead to new ideas and create the conditions for  
construction in the community (Samad Aghaei, 2001).  
Researchers have found that individual creativity  
reaches a peak when individuals are triggered by  
internal commitment, challenges, job satisfaction,  
self-control mechanisms, and self-discipline. They  
developed their view from individual variables level to  
the level of contextual variables in their studies. They  
have found that environments provide opportunities  
for prosperity of creativity through the elimination of  
restrictions, and rewards (Mir Miran, 2005). One of  
the management experts mentions four factors  
influencing creativity and innovation (King and  
INTRODUCTION  
The real war between countries in the next few  
decades will not be for energy nor markets, but it will  
be about human capital. This is why countries need  
more people than before whose talents and abilities  
are nurtured in a way that enables them to have great  
knowledge, expertise, skills, and most importantly,  
the ability to think creatively (Azar et al., 2016).  
Despite the long history of the existence of creativity  
in human beings' life, organizations have only  
recently realized that creativity is the key source of  
sustainable competitive advantage through the rapid  
pace of technological changes, global competition and  
economic uncertainty (Aarabi and Mousavi, 2009).  
The creativity of the employees helps the survival of  
the organization because when employees are  
creative in their job they will be able to offer and apply  
new and useful ideas about products, performance,  
services, or procedures of the organization (Sayyedat  
et al., 2013). Thus, production and benefit from new  
ideas give the ability to the organization to adapt to  
the changing conditions, respond to threats and  
Citation: Pirmon P, Hamidi N, Mohammadi N and Doroudi H (2020). Design of creativity matrix based on importance - performance model in government executive  
agencies. J. Educ. Manage. Stud., 10(1): 01-07. DOI: https://dx.doi.org/10.51475/jems.2020.1  
1
Pirmon et al., 2019  
Andersen, 1990) which are as follows: 1. Deployment  
possibility of a stubborn Pawn becoming a Queen can  
be considered as the importance of perseverance and  
the pursuit of small ideas (Bassett-Jones, 2005).  
and recruiting creative and innovative employees in  
the organization; 2. Appropriate research and  
financial facilities for innovative efforts; 3. Sufficient  
freedom to carry out activities and creative efforts; 4.  
Applying the results of creative activities and giving  
appropriate responses to creative people; When an  
organization is designed based on these four factors,  
creativity and innovation can be developed and  
improved within the organization (Vakili, 2006).  
Important factors which are effective on the  
improvement of creativity and innovation in the  
organization include social capital, the method of  
leadership, supportive structure, intellectual capital,  
The creativity matrix: creativity in architecture  
and process in management  
Based on the matrix of creativity the project or  
organization environment is divided into two parts  
which include creativity in architecture and creativity  
in the process. Architectural creativity is related to  
the type of creativity needed in project structure (or  
in production) or the organization and it is connected  
to their results. Creativity in the process is also  
related  
to  
management  
methodology  
and  
management  
organizational  
style,  
communication,  
organizational  
trust,  
management practices.  
organizational  
support, organizational culture and organizational  
learning (Alice et al., 2013). Going slow and steady. A  
creative person is someone who slowly moves along  
in a specific way like the Pawn in a chess game,  
without any deviation to left or right. Only in this  
method the Pawn can become a Queen and have a lot  
of freedom of action. The Rook strategy is the direct  
pursuit of the issue and avoiding beating around the  
bush, creative people, unlike ordinary people, do not  
hide the issue under unnecessary foliage and useless  
wastes. To creative people, the issue is important in  
its pure final form and sub-questions and the minor  
details are of no importance except for the key to  
solving the main issue. The Rook strategy means  
attacking the issue, an unconditional and  
wholehearted attack. Creative people regularly move  
out of the ordinary and common route. They approach  
their intended purpose indirectly in a tortuous way  
like the Knight in chess. If we consider Rook as a  
symbol of vertical thinking, the Knight represents the  
horizontal thinking on the chessboard, and both of  
them worth nothing without each other. A creative  
person attacks a point like a Rook with high intensity  
and focus, but they choose a different angle than the  
direct route for this goal. The Bishop strategy is a way  
for continuing the ideas and achievements that we  
have obtained by playful ramblings of the Knight  
strategy. While playing chess, a creative person leaves  
his king behind in the chessboard and tries to win the  
game by using his other chess pieces. And at the same  
time, they do not neglect the dangers that threaten  
the King piece. Creativity is the same as mastering  
normative and transient ways and realizing that only  
relying on the movement of the King will have no  
outcome other than loss. The Queen strategy is the  
key to creativity. The Queen strategy is related to the  
simultaneous use of the skills of Rook, to keep track of  
the issue vertically, and also about using the skills of  
Bishop (horizontal) to attack (side-by-side). The  
This matrix has four quadrants in two  
dimensions and there is a distinction between  
creativity in architecture and creativity in the  
process. Any manager of an organization must be  
aware of this distinction, because different  
management strategies, tools, and techniques are  
needed for every quarter of the matrix. This matrix  
offers specific recommendations on the use and  
application of creativity in both the process and  
architecture of the organizational departments.  
Simple "high" and "low" measurements are used for  
each type of creativity in the creativity matrix and as  
a result the matrix has four sections. Vertical  
coordinates show the information on process  
creativity while horizontal coordinates represent  
architectural creativity. An appropriate creative  
strategy depends on the organization, industry,  
company and maybe even the individual project (Sue‐  
Chan and Hempel, 2016). The first quarter: high  
process creativity, low architectural creativity. This  
quarter indicates the projects or organizations that  
are known to have low architectural creativity but  
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J. Educ. Manage. Stud., 10(1): 01-07, 2020  
high process creativity. Projects related to the  
is called the importance / performance matrix. In fact,  
the role of the importance / performance matrix  
consists of four parts or quadrants. Each quarter has a  
specific strategy, which helps the decision-making  
process. This matrix is used for the identification of  
the priority of indicators for improvement.  
production of artwork, traditional publishing,  
advertising, and public relations, are in this category.  
The second quarter: low process creativity, low  
architectural creativity. This quarter indicates  
projects or organizations that are specified by low  
creativity in architecture and process. Service  
activities such as system upgrades, software  
maintenance, and information technology projects as  
well as maintenance projects are placed in this  
category. The third quarter: high process creativity,  
high architectural creativity .This quarter shows  
organizations (or more precisely, different types of  
projects) and it is characterized by high creativity in  
architecture and process. This category includes the  
development of information technology systems as  
well as the development and research of medicines.  
The fourth quarter: low process creativity, high  
architectural creativity. This quarter shows projects  
with very creative architecture but a constant trend  
and low creativity of the process. Accounting and  
defense systems are placed into this category.  
Importance  
First quarter  
Focus here  
Second quarter  
Do a good job  
Up  
Third quarter  
Low Priority  
Fourth quarter  
Down  
Waste of resources  
Down  
UP  
Performance  
Figure 2. Quadrant model of performance-importance  
analysis  
Four quadrants can be distinguished regarding  
how important each indicator is (optimal status) and  
how well is the organization performing in terms of  
this indicator (current status): The indifference scope:  
Low performance - low importance .The dissipation  
scope: High performance  
The analysis of importance and performance  
The analysis of importance and performance is  
taken from one of the methods of gap analysis. This  
technique was first presented by John Martilla and  
John James in 1977. This technique is very similar to  
the SERVQUAL technique in terms of data collection.  
The analysis of importance and performance is an  
effective tool for evaluating an organization's  
competitive position, identification of opportunities  
for improvement, designing marketing strategies and  
providing purposeful services. Martilla and James  
(1977) for the first time presented the importance-  
performance analysis for identifying and prioritizing  
product features or the service which the  
organization can focus on maximizing customer  
satisfaction. Effective suggestions can be made for  
managers through creating a two-dimensional matrix  
which its vertical axis shows the perception of the  
customer about the performance (quality) of each  
feature and its horizontal axis shows the importance  
of that feature in customer's decision making. This  
two-dimensional matrix is called the importance-  
performance matrix. Since the separate analysis of  
data on performance dimension and importance  
dimension might not be significance especially when  
each dataset is studied simultaneously, therefore, data  
on the importance level and performance of the  
indicators is shown on a two-dimensional network in  
which the vertical axis represents the dimension of  
importance and the horizontal axis represents the  
dimension of performance. This two-dimensional grid  
- Low importance. The weaknesses scope: Low  
performance - high importance The acceptable scope:  
High performance - high importance. The main gap in  
the importance-performance analysis model exists in  
the second and fourth quarters. If most of the  
indicators are placed in the second quarter it means  
the organization has invested in indicators that are  
not worth much and the performance is high in terms  
of unimportant indicators. If most of the indicators  
are in the fourth quarter, it means that the  
organization has a weak performance in terms of  
important indicators. The strategy of the organization  
must attempt to initially move the elements from the  
fourth quarter to the first quarter and delete all the  
elements of the second and third quarters. The  
importance-performance analysis is very convenient  
for SERVQUAL analysis and competitive analysis.  
Usually, a questionnaire with a range of 5, 7 or 9  
degrees is used for data collection (Timothy, 2015).  
Creativity researchers developed their view from  
individual variables level to the level of contextual  
variables in their studies. They have found that  
environments provide opportunities for prosperity of  
creativity through the elimination of restrictions, and  
rewards (Tai and Mai, 2016). In the rest of the review  
of the literature, we will review the most recent  
related studies and their results.  
3
Pirmon et al., 2019  
colleagues and managers, etc.), lack of intrinsic  
METHODOLOGY  
motivation, pressure to do work and the lack of a  
suitable environment to create and nurture creativity.  
Step 4: Development of a questionnaire of  
creativity strategies and obtaining the opinions of the  
expert’s .In this section of the study, the strategies  
identified in this study were evaluated using the best-  
worst method. At first, the questionnaires of the  
research were designed to evaluate research  
strategies using the best-worst method and then they  
were given to the experts. After the questionnaires  
were completed by the experts we evaluated and  
prioritized research strategies by using the relations  
in the best-worst method.  
The next step in the best-worst method is the  
selection of the best (most important) and worst (least  
important) strategy. After identifying the best and  
least important strategy, the experts provide their  
opinion based on the paired comparisons  
questionnaire, regarding the superiority of the best  
strategy over other strategies and the superiority of  
all strategies over the least important strategy.  
The present study is applied research in terms of the  
nature of the problem and the purpose of the study.  
And in terms of the type of implementation, it is a  
descriptive survey study. The research steps are as  
follows: Step one: data collection .To design the  
matrix, at first, data was collected about creativity,  
creativity barriers, creativity propellants, creativity  
strategies, importance-performance model, and  
creativity matrix were collected using the library  
method and studying the books, authentic articles and  
magazines. Step two: Designing a basic questionnaire  
about the propellants, and creativity barriers, and  
gathering Expert Opinion. After collecting data based  
on previous models of factors affecting employee  
creativity and also the creativity barriers are  
summarized and the initial questionnaires were  
designed. Step three: Expert opinion analysis and data  
validation. After designing the questionnaire of the  
creativity propellants, and create barriers, the  
objectives of the test were explained to the experts  
and the operational definitions of the content of the  
questions were outlined. The content validity ratio  
(CVR) method was used to assess content validity. In  
this method, 15 experts were asked to classify each  
question according to the Likers scale "there is a high  
fit", "there is a fit", "and there is a low fit", "and there  
is no fit". And then according to the following formula,  
the Law she Content validity ratio was calculated.  
Table 1. The List of Strategies  
No.  
1
Strategies  
Pawn  
2
Rook  
3
4
5
6
Knight  
Bishop  
Queen  
King  
Table 2. The mean of expert opinions on the  
superiority of the best strategy over other strategies  
In this formula we have: N: Total number of the  
experts/NE: The number of experts who chose the  
"necessary" option. Thus, by considering the number  
of experts, the questions whose validity was above  
0.49 were confirmed and the validity of the remaining  
questions was rejected.  
After calculating the content validity by the  
propellants, the validity was confirmed for creating a  
background for individual creativity, individual  
factors (internal commitment, challenge, job  
satisfaction, and self-control and self-discipline  
mechanisms), organizational Culture, Knowledge-  
Based Strategies and Policies, senior management  
support, the style of leadership, organizational  
Strategies Pawn Rook Knight Bishop Queen King  
Best  
Strategy  
4.816  
1
3.519  
3.287  
2.724  
2.701  
Table 3. The mean of expert opinions on the  
superiority of all the strategies compared to the worst  
strategy  
Strategies  
Worst Strategy  
Pawn  
Rook  
Knight  
1
4.816  
3.437  
3.650  
Bishop  
Queen  
King  
3.727  
3.103  
structure,  
organizational  
atmosphere  
and  
strengthening the values of the organization. Also in  
terms of barriers, the content validity was confirmed  
for lack of confidence, fear of criticism and failure,  
lack of mental focus, individual factors (lack of  
motivation for creativity, etc.), environmental factors  
(a creative person not being accepted acceptance by  
The next step is to find the weight of each  
strategy. To that end, based on the relations in the  
best-worst method, initially, the mathematical model  
of the problem was formed as follows.  
min 휉  
푊2  
|
− 4.816| ≤ 휉  
푊1  
4
J. Educ. Manage. Stud., 10(1): 01-07, 2020  
푊2  
of the other strategies and the rankings obtained for  
|
|
|
|
|
|
|
|
− 3.519| ≤ 휉  
− 3.287| ≤ 휉  
− 2.724| ≤ 휉  
− 2.701| ≤ 휉  
− 3.437| ≤ 휉  
− 3.650| ≤ 휉  
− 3.707| ≤ 휉  
− 3.103| ≤ 휉  
푊3  
푊2  
them can be seen in the table above separately. After  
the recognition of the importance and performance of  
each of the strategies, the creativity matrix can be  
designed according to the type of organization. This  
design can be done in the two following methods: A.  
Designing creativity matrix separately: In this mode,  
after identifying the importance and performance of  
each strategy in the organization, one creativity  
matrix is designed based on the importance and one  
creativity matrix is designed based on performance.  
So, in the importance-based creativity matrix, the  
position of each strategy in the matrix can be seen in  
two dimensions: creativity in architecture and  
creativity in the process: Designing the Matrix of  
creativity in a combined way: In this mode, after  
identifying the importance and performance of each  
strategy in the organization, a three-dimensional  
creativity matrix is designed. One dimension of this  
matrix shows the importance-performance diagram,  
another dimension shows creativity in architecture  
and the last dimension shows creativity in the  
process.  
푊4  
푊2  
푊5  
푊2  
푊6  
푊3  
푊1  
푊4  
푊1  
푊5  
푊1  
푊6  
푊1  
푊1 + 푊2 + 푊3 + 푊4 + 푊5 + 푊6 = 1  
푊 ≥ 0 . 푓표푟 푎푙푙 ꢀ  
The problem weight of each research strategy and  
the ranking of the strategies were calculated by  
solving the mathematical model. The final results  
obtained from solving the research model can be seen  
in Table 4 and Figure 1.  
Table 4. Weight of the problem dimensions with the  
optimal value of the objective function  
Rank  
6
1
4
3
2
5
Wt.  
0.0582  
0.3419  
0.1387  
0.1532  
0.1813  
0.1266  
1.0547  
Scale  
Pawn  
Rook  
DISCUSSION AND CONCLUSION  
Knight  
Bishop  
Queen  
King  
The researches mentioned in the literature review are  
some of the most important researches on creativity  
and the use of creativity in organizations, and as it  
could be seen, those studies only addressed a part of  
creativity. But the present study has addressed this  
issue more comprehensively with various dimensions.  
Finally, we can conclude that organizations differ in  
terms of using creativity in architecture and process.  
Therefore, the type of organization and the  
importance and performance of each creative strategy  
must be identified to use the employee creativity  
optimally and design a creativity matrix so that the  
goals and objectives of the organization can be  
achieved. It is suggested based on the findings of the  
study that the managers of the organization identify  
the barriers and propellants of creativity for efficient  
and effective use of creativity. They should also  
eliminate removable barriers and make the most use  
of the best propellants, and finally, consider creativity  
strategies in architecture and management processes.  
Due to the difficulty of designing the creativity  
matrix in the three-dimensional combined form (one  
dimension of importance-performance analysis, one  
dimension of creativity in architecture and the third  
dimension of creativity in process), as well as  
understanding its dimensions and interpreting it,  
caution must be observed and the people who are  
skilled in the field must be used to design it.  
∗  
King  
0.1266  
Minister  
Elephant  
Horse  
0.1813  
0.1532  
0.1387  
0.3419  
Castle  
0.0582  
0.1000  
soldier  
0.0000  
0.2000  
0.3000  
0.4000  
Figure 4. The amount of the importance of each  
strategy  
RESULTS  
As it is clear from the results of the tables above, the  
Rook strategy has achieved the first rank among all  
strategies in the study because it has gained the most  
weight among research strategies. The Queen and  
Bishop strategies have the second and third place  
after the Rook strategy. The weight of the importance  
5
Pirmon et al., 2019  
Table 5. The advantages of the present research compared to previous research  
The amount of attention and focus on different dimensions of creativity  
Research title  
Existence Research  
Visionary leadership and employee creativity in China (Zhou et al., 2018)  
The impact of leaders’ technical competence on employees’ innovation  
and learning (Van Minh et al., 2017)  
Proactive personality, organizational context, employee creativity and  
innovative capability Evidence from MNCs and domestic corporations  
Transformational leadership, innovation climate, creative self-efficacy  
and employee creativity: A multilevel study (Jaiswal and Dhar, 2015)  
Network structure, organizational learning culture, and employee  
exploitation and exploration (Hahn et al., 2015)  
Studying the links between organizational culture, innovation, and  
performance in Spanish companies (Naranjo-Valencia et al., 2016)  
The creativity-performance relationship: how rewarding creativity  
moderates the expression of creativity (SueChan and Hempel, 2016)  
Overcoming work-related stress and promoting employee creativity in  
hotel industry: the role of task feedback from supervisor: Overcoming  
work related stress and promoting employee creativity in hotel industry  
Impact factors; SSCI journals; Academic success; Creativity; Academic  
freedom; Performance indicators  
Work environment and atmosphere: The role of organizational support  
in the creativity performance of tourism and hospitality organizations  
Creativity cognitive style, conflict, and career success for creative  
entrepreneurs (Chen et al., 2015)  
Managing creativity in business market relationships  
SueChan, C., & Hempel, P. S. (2016). The creativityperformance  
relationship: How rewarding creativity moderates the  
expression of creativity. Human Resource Management, 55(4),  
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